Living Gate

(image)

The Living Gate is the fourth and the last ultimate being of abysmal origin. Summoners still find it hard to describe this unusual thing. It is a mobile opened portal to the Abyss similar to Dimensional Gates, but in this particular case an unknown force of abysmal origin has gained control over it, granting the gate self-awarness. The Living Gate is a masterpiece and wonder to many scholars. Being able to access different parts of the Abyss, the full capabilities of this unit are unknown.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from:
Advances to:
Cost: 150
HP: 68
Moves: 6
XP: 200
Level: 4
Alignment: neutral
Id: TLU_Living_Gate
Abilities: spawns gates, skirmisher, regenerates

Attacks (damage × count)

(image)abyss
melee
15 × 1
arcane
fall to the Abyss
precision
first strike

Resistances

(icon) blade45% (icon) pierce45%
(icon) impact45% (icon) fire50%
(icon) cold50% (icon) arcane50%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Fri Apr 20 13:20:04 2018.