The Headless Knight

(image)

Beheaded, and trapped, the Headless Knight has no opponent on the battlefield.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

(portrait)

Information

Advances from:
Advances to:
Cost: 100
HP: 90
Moves: 7
XP: 300
Level: 5
Alignment: chaotic
Id: The Headless Knight TRS
Abilities:

Attacks (damage × count)

(image)skull spear
melee
30 × 2
pierce
charge
marksman
(image)skull spear
melee
10 × 4
pierce
(image)trample
melee
11 × 1
impact
charge
drains

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-100%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 12:50:30 2018.