Divine Carapace

(image)

Divine Carapace, Divaloss is more than 200 years old. He is one of the fewest carapaces who has magical power. He can also feel the signs of some creatures from the distance, but it only works for limited creatures.

Special Notes: This unit is capable of healing those around it, and curing them of poison. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit may recover by up to 4 HP per turn. If poisoned, it will recover from the poisoning instead.

 

Information

Advances from: Elder Carapace
Advances to:
Cost: 45
HP: 47
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: Divine Carapace
Abilities: cures, heals +8, recovery

Attacks (damage × count)

(image)staff
melee
7 × 2
impact
(image)crystal rod
ranged
9 × 3
arcane
magical

Resistances

(icon) blade30% (icon) pierce20%
(icon) impact30% (icon) fire0%
(icon) cold-20% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef160%
(icon) Deep Water150%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:39:53 2018.