Carapacian Smasher

(image)

Smashers are the warriors in the race.

Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Carapacian Guardian
Advances to:
Cost: 46
HP: 52
Moves: 4
XP: 150
Level: 3
Alignment: neutral
Id: Carapacian Smasher
Abilities: steadfast

Attacks (damage × count)

(image)mace
melee
15 × 2
impact
(image)water bomb
ranged
17 × 2
impact
first strike

Resistances

(icon) blade30% (icon) pierce20%
(icon) impact30% (icon) fire0%
(icon) cold-20% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef160%
(icon) Deep Water150%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:39:54 2018.