Witch

(image)

Tharis witches are acolytes of the darkness cult of Tharis. Each of them makes a pact, which allows them to unleash barrages of small otherworldly flames on their enemies. Curiously enough, the pain caused by the spell heals the witch proportionally to the pain inflicted. Unlike Disciples, who are unarmed, and rely purely on their spells, witches carry curved spears, which they are fairly good with.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. During battle, this unit can drain life from victims to renew its own health.

 

Information

Advances from:
Advances to: Great Witch
Cost: 17
HP: 29
Moves: 5
XP: 48
Level: 1
Alignment: chaotic
Id: PR_Witch
Abilities:

Attacks (damage × count)

(image)spear
melee
7 × 2
pierce
(image)witch-fire
ranged
3 × 5
fire
skilled
drains

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold20% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 12:55:30 2018.