Grand Marshal

(image)

The rank of Grand Marshal is one of the most esteemed in the armies of humanity, and those who bear its title have survived many trials by fire, proving both their tactical wit and their considerable mettle at personal combat.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit has magical attacks, which always have a high chance of hitting an opponent. The heat of this unit's weapon decreases the enemies resistances whenever he strikes.

(portrait)

Information

Advances from:
Advances to:
Cost: 66
HP: 60
Moves: 6
XP: 200
Level: 4
Alignment: lawful
Id: Grand Marshal Konrad
Abilities: leadership

Attacks (damage × count)

(image)longsword
melee
10 × 4
blade
(image)scepter of fire
ranged
14 × 4
fire
magical
burns

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:55:51 2018.