Great Irv

(image)

The Great Irv is much stronger than his lesser companions. His mind is much more capable of great devastation than any other alive.

Special Notes: This unit, instead of gaining experience 8 times the level of the unit killed, gains 4 times the level AND the dead unit's experience. This unit has magical attacks, which always have a high chance of hitting an opponent. This attack, upon impact, will take over the defendent's mind, causing him to switch sides for a turn.

 

Information

Advances from: Large Irv
Advances to:
Cost: 98
HP: 58
Moves: 9
XP: 180
Level: 3
Alignment: chaotic
Id: Great Irv
Abilities:

Attacks (damage × count)

(image)mind burn
mental
12 × 4
fire
(image)psychic blast
mental
13 × 2
arcane
magical
(image)mind control
mental
1 × 2
pierce
mind control

Resistances

(icon) blade-10% (icon) pierce0%
(icon) impact20% (icon) fire-20%
(icon) cold40% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle115%
(icon) Cave140%
(icon) Coastal Reef260%
(icon) Deep Water20%
(icon) Flat250%
(icon) Forest120%
(icon) Frozen260%
(icon) Fungus120%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand250%
(icon) Shallow Water470%
(icon) Swamp370%
(icon) Unwalkable20%
(icon) Village115%
Last updated on Fri Apr 20 12:31:35 2018.