Soulhunter

(image)

Most human civilizations throughout history have held the dead in great respect regardless of their origin and allegiance. Once society crumbled after the Fall, however, it became relatively increasingly common for humans to desecrate the bodies of their deceased for purposes ranging from the practical to the obscene.

Higher-ranking Chaos brutes flaunt their strength and experience by daubing the blood of their fallen enemies on their visages and torsos, and wearing their bones as necklaces, face masks, and other ornamental gear. Dubbed “Soulhunters” by their equally amoral peers, they relish the thrill of battle and are more than willing to put their lives on the line in the hope that, some day, Uria will reward them with unending life and godlike strength to rule over all on Irdya.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from: Marauder
Advances to:
Cost: 100
HP: 46
Moves: 7
XP: 150
Level: 3
Alignment: chaotic
Id: Chaos Soulhunter
Abilities: skirmisher

Attacks (damage × count)

(image)club
melee
8 × 3
impact
(image)battle axe
melee
12 × 2
blade
(image)javelin
ranged
9 × 3
pierce

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:19:34 2018.