Ice Cub

(image)

Creatures made of solid ice. Their fore-claws end in spiky spear-like icicles. They can generate an aura of coldness which covers whatever is near with a layer a of ice, slowing it.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit will recover 5 HP per turn while on snowy or icy terrain. The effects of poison will not be prolonged or cured.

 

Information

Advances from: Elemental Wisp
Advances to: Ice Claw
Cost: 17
HP: 33
Moves: 6
XP: 50
Level: 1
Alignment: neutral
Id: Ice Cub
Abilities: resurgence

Attacks (damage × count)

(image)icicle
melee
6 × 3
pierce
(image)gelid aura
ranged
4 × 2
cold
slows

Resistances

(icon) blade20% (icon) pierce30%
(icon) impact-20% (icon) fire-50%
(icon) cold90% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water340%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen160%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water250%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:13:40 2018.