Master of Air

(image)

These Magi are renowned for their speed and for their ability to create powerful winds. In battle, they conjure deadly storms of unspeakable power.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Mage of Air
Advances to:
Cost: 48
HP: 50
Moves: 10
XP: 150
Level: 3
Alignment: neutral
Id: AnE_EoMa_Master_of_Air
Abilities: summon

Attacks (damage × count)

(image)short circuit
melee
12 × 1
impact
(image)sparks
ranged
3 × 10
arcane
magical
(image)thunder
ranged
9 × 3
arcane
magical
(image)eye of the storm
ranged
30 × 1
arcane
magical

Resistances

(icon) blade0% (icon) pierce90%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave350%
(icon) Coastal Reef160%
(icon) Deep Water160%
(icon) Flat160%
(icon) Forest160%
(icon) Frozen160%
(icon) Fungus350%
(icon) Hills160%
(icon) Mountains160%
(icon) Sand160%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable160%
(icon) Village160%
Last updated on Fri Apr 20 12:48:12 2018.