Quietus

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This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

Quietus are people that are specialized to break life's motion quickly. But unlike Necromancers or Liches, they do not have the proper formation to send undead back to the graves. In oracle society Quietus are respected because they sense when someone is going to die soon because by practice they gained a kind of 6th sense that allows them to know when someone is close to death even if the other person does not even know and in some cases it can be prevented. As said, they're specialized to sending living people to death if he proposes that, his chillwaves are dangerous at distance and his infected staff with at least one successful hit the victim is already poisoned.#textdomain wesnoth-help

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Information

Advances from: Necromantic
Advances to:
Cost: 48
HP: 68
Moves: 5
XP: 100
Level: 3
Alignment: chaotic
Id: AE_mrc_oracles_Quietus
Abilities:

Attacks (damage × count)

(image)staff
melee
6 × 4
impact
plague
poison
(image)Chillwave
ranged
16 × 3
cold
magical
(image)Deathwave
ranged
35 × 1
cold

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:09:32 2018.