Ho’rhami

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

_Ho’rhamis are the generals of the summoners’ armies, looking down upon the battlefield with an impartial eye. Though still avengers at heart, Ho’rhamis, as leaders, have grasped how to balance the importance of the lives of their companions. When leading in the front lines, Ho’rhamis strike with ferocity, their twin spears piercing and vivisecting live men. Even their inner magic has emerged to form the shape of a spear, attacking opponents from afar with precise deadliness.#textdomain wesnoth-help

(portrait)

Information

Advances from: Rhami’kai
Advances to:
Cost: 60
HP: 55
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: AE_mag_HoRhami
Abilities: leadership, regenerates

Attacks (damage × count)

(image)double divine spear
melee
12 × 3
blade
first strike
(image)double divine spear
melee
12 × 2
pierce
precision
(image)gaze
ranged
7 × 3
arcane
magical
drains
(image)abyssal wind
ranged
12 × 2
cold
precision

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:11:05 2018.