Elementalist

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

_Elementalists aren’t as good in battle as other Sky Kingdom magi, but are rather quick learners, being able to become quite powerful quite quickly, choosing to learn one of the Elemental Paths. Their magic missiles aren't as powerful, or accurate as those of Subversive Magi, or Battle Magi, but they know some basic healing spells.#textdomain wesnoth-help

 

Information

Advances from:
Advances to: Mage of Fire, Mage of Air, Mage of Water
Cost: 16
HP: 25
Moves: 5
XP: 42
Level: 1
Alignment: neutral
Id: AE_mag_Elementalist
Abilities: heals +4

Attacks (damage × count)

(image)staff
melee
6 × 1
impact
(image)missile
ranged
6 × 3
arcane
skilled

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:06:47 2018.