Dark Assassin

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

_Dark Assassins can easily sneak around enemy troops unnoticed during nighttime, and are able to easily eliminate enemy leaders, or wounded troops in the enemy rear. They are also more agile than your average infantry, being, almost as fast as cavalry, making them able to easily flee after exposing themselves.#textdomain wesnoth-help

 

Information

Advances from: Dark Hunter
Advances to:
Cost: 34
HP: 36
Moves: 7
XP: 100
Level: 2
Alignment: chaotic
Id: AE_mag_Dark_Assassin
Abilities: nightstalk, hit and run +2

Attacks (damage × count)

(image)knives
melee
6 × 2
blade
backstab
(image)knives
melee
9 × 2
blade
(image)knives
ranged
6 × 3
pierce
poison
marksman

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact10% (icon) fire-10%
(icon) cold30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave160%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus170%
(icon) Hills170%
(icon) Mountains270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Apr 20 12:07:35 2018.