Shaman

(image)

This unit is from The Vilkai Era. Its coding and art were done by Bitron.

_Spellcaster, Soothsayer, Scrollkeeper, Sage… and every now and then superb storyteller. Shamans are the spiritual leaders of the vilkai and in great trust among their people. The strong bond to the nature allows them to perceive the energetic flow in every living being and they are able to manipulate that energy to cast spells. When it comes to a fight, Shamans use their powers to drain the vital energy out of their opponents and sometimes even absorb them. Even with their weak appearence, Vilkish Shamans are not to underestimate.

 

Information

Advances from:
Advances to: Blood Shaman, Druid
Cost: 20
HP: 24
Moves: 5
XP: 54
Level: 1
Alignment: neutral
Id: AE_agl_vlk_Shaman
Abilities: heals +4

Attacks (damage × count)

(image)staff
melee
3 × 2
impact
(image)curse
ranged
8 × 2
pierce
drains

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave340%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen250%
(icon) Fungus240%
(icon) Hills260%
(icon) Mountains360%
(icon) Sand320%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:13:20 2018.