Elvish Hunter

(image) (image)

The elvish militia is mainly composed of civilians who have dropped their bows in favour of entangling unwary oponents using their bolas, and then finish them off with their swords. They are trained to scour the woods, hills and mountains for prey and enemies.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 
 

Information

Advances from:
Advances to: Elvish Trapper
Cost: 15
HP: 30
Moves: 6
XP: 44
Level: 1
Alignment: neutral
Id: Elvish Hunter
Abilities:

Attacks (damage × count)

(image)sword
melee
5 × 4
blade
(image)bolas
ranged
4 × 2
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:00:51 2018.