Divine Knight

(image)

A crusader who survives many fierce battles is granted the honor of knighthood. At this time the knight receives a ceremonial mace he must carry at all times.

Special Notes: This unit is capable of basic healing. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from: Crusader
Advances to: Divine Champion
Cost: 32
HP: 45
Moves: 5
XP: 95
Level: 2
Alignment: lawful
Id: Divine Knight
Abilities: heals +4

Attacks (damage × count)

(image)blessed sword
melee
7 × 4
arcane
(image)Sword
melee
13 × 2
blade
(image)heavy mace
melee
9 × 3
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:00:58 2018.