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Wesnoth Units database

Automaton

(image)

These small metallic beings seem not to require food or water to fight, very much like the undead. Heavily armored and wielding a steel mace and rectangular shield, these ‘automatons’ are said to have been originally created by the dwarves before a clan was captured by the forces of Chaos. Their primary drawback is their apparent unease when navigating rough terrains such as hills and mountains.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface. Some of this unit’s attacks are only available during defense.

Information

Advances from:
Advances to: Iron Golem
Cost: 18
HP: 38
Movement: 5
XP: 50
Level: 1
Alignment: neutral
IDAutomaton
Abilities: submerge

Attacks (damage - count)

(image)morning star
melee
8 - 2
impact
(image)rectangular shield
melee
6 - 2
impact
defend only

Resistances

(icon) blade50% (icon) pierce40%
(icon) impact10% (icon) fire20%
(icon) cold30% (icon) arcane30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef220%
(icon) Deep Water40%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Hills340%
(icon) Mountains40%
(icon) Mushroom Grove240%
(icon) Sand120%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable-0%
(icon) Village140%