A Witness functions as the eyes of the dwarves’ history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans.
• The presence of this unit inspires own units next to it to deal more damage in combat, though this only applies to units of lower or equal level.
• This unit has magical attacks, which always have a high chance of hitting an opponent.
• This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
|Advances to:||Dwarvish Annalist|
Attacks (damage × count)
|flail||impact||5 × 2||melee||(magical)|
|bolas||impact||6 × 1||ranged||(magical, slows)|