‘Dire wolves’ differ from the common variety only in size and color. They typically stand taller than a horse at the shoulder, and have an appetite to match. Only a madman would willingly encounter them; but goblins, at great cost to themselves, have managed to tame and ride them.
The claws of a wolf are not generally regarded as being the more dangerous parts, but on a beast this large, they are thicker and longer than iron nails. Their riders smear a poison on the front set, not unlike that used by the orcish assassins, making a swipe from these beasts’ paws into a most deadly stroke.
• The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.
|Advances from:||Goblin Knight|
Attacks (damage × count)
|fangs||blade||9 × 4||melee|
|claws||blade||4 × 4||melee||(poison)|