Hadaf

(image)

Those Qanas who prove to be particularly skilled are formed into units of Hadaf, which are often used to raid enemy depots and towns for supplies. This greater autonomy often means that these horsemen are gone for weeks at a time, returning to camp only for supplies and to pass on news of their exploits.

Information

Advances from: Qanas
Advances to:
Cost: 52
HP: 57
Movement: 7
XP: 150
Level: 3
Alignment: lawful
Id: Hadaf
Abilities:

Attacks (damage × count)

(image)mace
melee
10 × 3
impact
(image)bow
ranged
9 × 3
pierce

Resistances

(icon) blade30% (icon) pierce0%
(icon) impact10% (icon) fire0%
(icon) cold-20% (icon) arcane20%
 

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest340%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills250%
(icon) Mountains0%
(icon) Sand150%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%