Giant Crab

(image)

These titanic arthropods are often used as living siege engines in wartime, capable of cleaving through an army of enemies without so much of a scratch due to their natural armor. Their skill in using water blasts has become as deadly as the most accurate elven snipers.

Special Notes: This unit is at home on the beach, and can move undetected in any sandy area or oasis.

(portrait)

Information

Advances from: Overgrown Crab
Advances to:
Cost: 50
HP: 60
Moves: 3
XP: 150
Level: 3
Alignment: chaotic
Id: Giant Crab
Abilities: Beach Home

Attacks (damage × count)

(image)Claw
melee
15 × 2
pierce
(image)water spray
ranged
6 × 4
cold

Resistances

(icon) blade20% (icon) pierce30%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef160%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest30%
(icon) Frozen20%
(icon) Fungus240%
(icon) Hills240%
(icon) Mountains30%
(icon) Sand170%
(icon) Shallow Water160%
(icon) Swamp240%
(icon) Unwalkable1%
(icon) Village150%
Last updated on Fri Apr 13 00:26:42 2018.