Carapace

(image)

Welding a club, these carapaces have a hard shell which gives them protection from all physical weapons. Although not having reached their adult forms, they are still a force to be reckoned with.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from:
Advances to: Gallant Carapace
Cost: 19
HP: 29
Moves: 4
XP: 46
Level: 1
Alignment: neutral
Id: Carapace
Abilities:

Attacks (damage × count)

(image)club
melee
8 × 2
impact
(image)water breath
ranged
8 × 2
impact
first strike

Resistances

(icon) blade30% (icon) pierce20%
(icon) impact30% (icon) fire40%
(icon) cold-20% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef160%
(icon) Deep Water150%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen20%
(icon) Fungus240%
(icon) Hills350%
(icon) Mountains50%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Nov 17 00:28:20 2017.