Vine Tiger

(image)

The vine beasts grow in size as they live, and the larger forms are called tigers after a beast that they resemble.

Special Notes: Whenever this unit is in a forested area, it will regenerate 5 HP per turn. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Vine Beast
Advances to:
Cost: 32
HP: 46
Moves: 6
XP: 100
Level: 2
Alignment: lawful
Id: EOM_Vine_Tiger
Abilities: resurgence, ambush

Attacks (damage × count)

(image)claws
melee
7 × 4
blade
(image)thorns
ranged
5 × 3
pierce

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact0% (icon) fire-20%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 13 00:22:04 2018.