Ghast

(image)

The ghast is a creature taken from humankind's most primal nightmares. Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient enough to wait for their victim to die from poison before consuming the body. They attack directly with their enormous mouths, trying to rip the flesh straight from their foes. Once their enemy is defeated, they eat the rest of the body, gaining strength in the process.

Special Notes: This unit gains 1 hitpoint added to its maximum whenever it kills a living unit. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from: Necrophage
Advances to:
Cost: 41
HP: 65
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: DM Ghast
Abilities: feeding

Attacks (damage × count)

(image)bite
melee
10 × 3
blade
poison
(image)poisoning breath
ranged
3 × 3
arcane
poison

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact0% (icon) fire10%
(icon) cold40% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Sep 15 00:24:18 2017.