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Desert Hunter

(image) (image)

Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from:
Advances to: Desert Sentinel
Cost: 20
HP: 30
Movement: 6
XP: 42
Level: 1
Alignment: lawful
IDDesert Hunter
Abilities:
(image)sword
blade
5 - 4
melee
(image)bolas
impact
4 - 2
ranged
slows
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane-10%
TerrainMovement CostDefense
Castle160%
Cave230%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen330%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand160%
Shallow Water320%
Swamp230%
Unwalkable-0%
Village160%