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Ethereal Wraith

(image)

These tortured forms of what were once warriors are among the most terrifying things a necromancer can create, for a sword will cleave right through them, as through air itself. What inspires such fear is the thought that these beasts are invincible, a belief that is actually far from the truth. Because of this, a means was made by which the enchantments that drive these creatures could renew themselves through the very thing which threatened them. Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water._ This unit is able to move through solid stone walls.

Advances from: Ethereal Ghost
Advances to: Ethereal Spectre
Cost: 38
HP: 25
Movement: 7
XP: 100
Level: 2
Alignment: chaotic
IDEWraith
Abilities:
(image)baneblade
arcane
6 - 4
melee
drains
(image)wail
cold
4 - 3
ranged
Resistances:
blade50%
pierce50%
impact50%
fire10%
cold70%
arcane-10%
TerrainMovement CostDefense
Cave150%
Coastal Reef250%
Deep Water250%
Flat150%
Forest150%
Frozen150%
Hills150%
Impassable150%
Mountains150%
Mushroom Grove150%
Sand150%
Shallow Water250%
Swamp150%
Unwalkable150%