Wesnoth logo
Wesnoth Units database

General

(image)

As the leaders of their armies, Generals are responsible for the protection of large or important areas in the kingdoms to which they have sworn fealty.

Special Notes: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level.

Advances from: Lieutenant
Advances to: Grand Marshal
Cost: 54
HP: 58
Movement: 6
XP: 180
Level: 3
Alignment: lawful
IDGeneral
Abilities: leadership
(image)sword
blade
9 - 4
melee
(image)crossbow
pierce
7 - 3
ranged
Resistances:
blade10%
pierce10%
impact10%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Cave240%
Cave Wall9940%
Chasm9920%
Deep Water9920%
Forest250%
Grassland140%
Hills250%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Snow320%
Swamp320%
Village160%