Blood Bat

Level 1

 

Advances to:

Advance from Vampire Bat

HP: 27  Cost: 21  Moves: Alignment: chaotic  XP: 150

Abilities:

Blood Bats are so-named because of their ruddy hue, which some mark as a symbol of their preferred diet. These creatures are fast and can drain the blood of those they attack, thereby gaining some of the health lost by their victims. During battle, this unit can drain life from victims to renew its own health.

attacks

Name Type Strikes Range Special
fangs blade 5-3 melee drains 

Resistances

blade 0%
cold 30%
fire 0%
ranged 20%
impact -20%
pierce 0%

Terrain Modifiers

Terrain Movement Defence
Castle 1 60%
Village 1 40%
Deep Water 1 60%
Shallow Water 1 60%
Grassland 1 60%
Forest 1 60%
Hills 1 60%
Mountains 1 60%
Swamp 1 60%
Sand 1 60%
Cave 1 60%
Snow 1 60%
Mushroom Grove 1 60%
Chasm 1 60%

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