Thug

Level 1

 

Advances to: Bandit 

Advance from: Ruffian

HP: 32  Cost: 13  Moves: Alignment: chaotic  XP: 42

Abilities:

Thugs come from a wide variety of sources; while a few are born into thuggery, many are former soldiers deemed unfit to serve in the army or peasants thrown off their lands. They become thugs as a means of sustenance. Regardless of their background, they all share a penchant for beating their victims with large clubs.

attacks

Name Type Strikes Range Special
club impact 5-4 melee  

Resistances

blade 0%
cold 0%
fire 0%
arcane 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

Back to start