Elvish Captain

Level 2

 

Advances to: Elvish Marshal 

Advance from Elvish Fighter

HP: 47  Cost: 32  Moves: Alignment: neutral  XP: 90

Abilities: leadership

Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. This is quite at odds with humanity, for whom leadership is often a fickle mess of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves.
Special Notes:

attacks

Name Type Strikes Range Special
sword blade 7-4 melee  
bow pierce 5-3 ranged  

Resistances

blade 0%
cold 0%
fire 0%
ranged -10%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defence
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 1 70%
Hills 2 50%
Mountains 3 60%
Swamp 2 30%
Sand 2 30%
Cave 3 30%
Snow 2 30%
Mushroom Grove 2 50%
Chasm 99 20%

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