Chocobone

Level 2

 

Advances to:

Advance from:

HP: 45  Cost: 38  Moves: Alignment: chaotic  XP: 150

Abilities: submerge

Riding the bones of ostrich-like large birds once used as mounts by a lost civilization, the skeletal Chocobones can move faster than most cavalry units. This unit can move unseen in deep water, requiring no air from the surface. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Attacks

Name Type Strikes Range Special
spear pierce 9-2 melee charge 

Resistances

blade 10%
cold 60%
fire -20%
arcane -50%
impact -10%
pierce 30%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 3 10%
Shallow Water 2 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 2 30%
Sand 2 30%
Cave 2 40%
Snow 2 30%
Mushroom Grove 2 60%
Chasm 99 20%

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