General

Level 3

 

Advances to: Grand Marshal 

Advance from: Lieutenant

HP: 58  Cost: 54  Moves: Alignment: lawful  XP: 180

Abilities: leadership

As the leaders of their armies, Generals are responsible for the protection of large or important areas in the kingdoms to which they have sworn fealty. The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level.

Attacks

Name Type Strikes Range Special
sword blade 9-4 melee  
crossbow pierce 7-3 ranged  

Resistances

blade 10%
cold 0%
fire 0%
arcane 20%
impact 10%
pierce 10%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

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