Advances to: Bandit
HP: 32 Cost: 13 Moves: 5 Alignment: chaotic XP: 42
Thugs come from a wide variety of sources; while a few are born into thuggery, many are former soldiers deemed unfit to serve in the army or peasants thrown off their lands. They quickly become thugs as a means of sustenance. Regardless of their background, they all share the practice of beating their victims with large clubs.
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