Red Mage

Level 2

 

Advances to: Arch Mage  Silver Mage 

Advance from: Mage

HP: 42  Cost: 40  Moves: Alignment: neutral  XP: 100

Abilities:

Upon the successful termination of their apprenticeship, a mage is stripped of the brown robes of an apprentice, and given the ruddy cloak of a master. The significance of this change is often lost on the peasantry, who mistakenly title Master Magi as 'Red Magi'. Likewise, the symbolism of the change in colors is often mistaken to signify the mage's ability to seemingly conjure fire from nothing but thin air, a trick which, although undeniably useful, is viewed as a crass application of their hard-won knowledge.

attacks

Name Type Strikes Range Special
staff impact 6-2 melee  
fireball fire 8-4 ranged magical 

Resistances

blade 0%
cold 0%
fire 10%
holy 20%
impact 0%
pierce 0%

Terrain Modifiers

Terrain Movement Defense
Castle 1 60%
Village 1 60%
Deep Water 99 20%
Shallow Water 3 20%
Grassland 1 40%
Forest 2 50%
Hills 2 50%
Mountains 3 60%
Swamp 3 20%
Sand 2 30%
Cave 2 40%
Snow 3 20%
Mushroom Grove 2 50%
Chasm 99 20%

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