Dune Marauder

(image)

Those Raiders who prove to be particularly skilled are formed into units of Marauders, which are often used to raid enemy depots and towns for supplies. This greater autonomy often means that these horsemen are gone for weeks at a time, returning to camp only for supplies and to pass on news of their exploits.

 

Information

Advances from: Dune Raider
Advances to:
Cost: 52
HP: 57
Moves: 7
XP: 150
Level: 3
Stilling: lawful
Id: Dune Marauder
Abilities:

Attacks (damage × count)

(image)kylfa
skylming
10 × 3
höggvopn
(image)bogi
langdræg
9 × 3
stungvopn

Mótstöður

(icon) eggvopn30% (icon) stungvopn0%
(icon) höggvopn10% (icon) eldur0%
(icon) kuldi0% (icon) yfirnáttúrulegt20%

Terrain

TerrainMovement CostDefense
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Fjöll440%
(icon) Flatlendi140%
(icon) Frost230%
(icon) Fungus420%
(icon) Grunnt vatn420%
(icon) Hellir420%
(icon) Hólar250%
(icon) Kastali150%
(icon) Mýri420%
(icon) Sandur150%
(icon) Skógur340%
(icon) Árif330%
(icon) Ógengilegt0%
(icon) Þorp140%
Last updated on Wed Mar 13 02:40:51 2024.