Mage Magister

(image)

A Mage Magister, though equivalent in degree to a Great Mage, has special abilities of command and healing derived from extensive experience of battle.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit is capable of basic healing.

(portrait)

Information

Advances from: Troldmandskommandør
Advances to:
Cost: 125
HP: 57
Moves: 6
XP: 200
Level: 4
Sindelag: neutral
Id: Mage Magister
Abilities: helbreder +4, lederskab

Attacks (damage × count)

(image)stav
nærkamp
10 × 2
slag
(image)ildkugle
afstands
16 × 4
ild
magisk

Modstandskræfter

(icon) klinge0% (icon) stik0%
(icon) slag0% (icon) ild40%
(icon) kulde0% (icon) magisk20%

Terrain

TerrainMovement CostDefense
(icon) Bakker250%
(icon) Bjerge360%
(icon) Borg160%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hule240%
(icon) Landsby160%
(icon) Lavt vand320%
(icon) Sand230%
(icon) Skov250%
(icon) Sump320%
(icon) Unwalkable0%
Last updated on Wed Mar 20 02:42:59 2024.