Gutwrencher Imp PYR

(image)

It is not usual for an Imp to grow much above the size they had when born, nor to acquire intellect, in any sense. However, the unusual happens, and then it is possible for some of them to grow stronger and smarter in their attacks, to the point that they, instead of being cannon-fodder or suicidal attack force of demons, get to lead small groups of them, not having any armor or weapons other than their natural toughness and brute strength. As they delight in tearing their prey to pieces, they have been titled the ‘Gutwrenchers’ by those who have survived the horrendous event.

Worse than worse, they can now drain vital energy from their victims at close contact.

Fortunately, abominations such as these are rarely seen in greater numbers. It is also said that there are Imps bigger than a full-grown Troll, but the rumors have not been confirmed... yet.

Special Notes: During battle, this unit can drain life from victims to renew its own health. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from: Blood Imp PYR
Advances to: Armageddon Imp PYR
Cost: 57
HP: 58
Moves: 5
XP: 220
Level: 3
Alignment: chaotic
Id: Gutwrencher Imp pyr
Abilities: demonic horde, leadership, leadership, leadership, leadership, leadership

Attacks (damage × count)

(image)claws
melee
9 × 4
blade
drains
(image)slime spit
ranged
6 × 3
pierce
poison

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave260%
(icon) Coastal Reef240%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest270%
(icon) Frozen330%
(icon) Fungus270%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand250%
(icon) Shallow Water230%
(icon) Swamp250%
(icon) Unwalkable50%
(icon) Village170%
Last updated on Wed Mar 20 03:27:24 2024.