Footpad

(image) (image)

These petty criminals are often derisively called 'footpads' by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness.

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(portrait)

Information

Advances from: Ruffian
Advances to: Outlaw
Cost: 14
HP: 30
Moves: 7
XP: 36
Level: 1
Alignment: chaotic
Id: werefolkFootpad
Abilities:

Attacks (damage × count)

(image)club
melee
5 × 2
impact
(image)sling
ranged
5 × 2
impact

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 02:47:56 2024.