Master Mage

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Mastermage knows all kinds of magic, so he can perform a lot of different attacks. When Mastermage is under attack, he creates an energy shield, which absorbs damage.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Sorcerer
Advances to: Guru, Master Of Elements
Cost: 59
HP: 56
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: WOTG_Master Mage
Abilities:

Attacks (damage × count)

(image)light touch
melee
7 × 2
impact
magical
(image)icecles
ranged
3 × 9
cold
magical
(image)fireball
ranged
9 × 4
fire
magical
(image)lightning
ranged
24 × 1
arcane
magical

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire20%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:06:54 2024.