Noble (Dismounted)

(image)

Nobles are unused to fighting off horseback, and so are particularly vulnerable should they have to venture across mountains or underground. With neither leadership skills nor good fighting skills, any noble would be well advised to get some decent fighting experience on horseback first.

Special Notes: This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

 

Information

Advances from:
Advances to: Commander (Dismounted)
Cost: 19
HP: 31
Moves: 6
XP: 38
Level: 1
Alignment: lawful
Id: Noble Dismounted
Abilities:

Attacks (damage × count)

(image)sword
melee
4 × 3
blade
(image)crossbow
ranged
3 × 2
pierce

Resistances

(icon) blade10% (icon) pierce-20%
(icon) impact10% (icon) fire0%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 04:01:18 2024.