Dark Headhunter

(image)

Dark cultists are the most short-lived units in the dark legions, owing to their suicidal runs through enemy lines. The few who survive become known as Headhunters, and also train in the use of javelins, becoming a menace to units vulnerable to ranged attacks. They retain their favourite tactic of bursting through enemy ranks, and although they are easily brought down behind enemy lines, it is often not before they have picked off the weakest units seeking protection.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from: Dark Cultist
Advances to: Dark Marauder
Cost: 18
HP: 21
Moves: 8
XP: 40
Level: 1
Alignment: chaotic
Id: Dark Headhunter
Abilities: skirmisher

Attacks (damage × count)

(image)club
melee
4 × 4
impact
(image)javelin
ranged
6 × 2
pierce

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:01:18 2024.