Flesh Golem

(image)

Flesh golems are latest invention of necromancers. No matter how strong undead warrior, since it's creation of dark magic it couldn't withstand power of light magic. But flesh golem produced without using of dark magic - meat of dead separating from the bones and attaching to the enchanted metal frame. Mage controls movement of frame via puppet magic - rare and mostly innocent kind of circus magic. Flesh golem itself can't be called innocent - this headless monster crushing all around, suffering only from lack of accuracy. In the future, as necromancers scientists promise, more advanced golems will completely replace undead warriors on the front lines.

Tactical Info:

Pupil: Blind
* unit's vision rate and accuracy aren't influenced by time of day.

Alignment: Passionless
* no bonuses or penalties.

Movement type: Giant
* unit can't use shelters - it has equal defense on most lands, expect those types of terrain, where defense is even worse.

Armor type: Bag of flesh
* zero resistances of all types.

Damage type: Impact
* effective against units without armor, especially against fragile ones, like skeletons, elves, goblins and saurians.
* less effective against woses, trolls and other giant creatures.
* uneffective against ghosts and heavy armored units.

Special abilities:
* puppet: does not require gold for upkeep.
* inaccurate: unit's basic accuracy is never greater than 50%.

(portrait)

Information

Advances from: Zombie
Advances to:
Cost: 14
HP: 40
Moves: 4
Vision: 5
XP: 100
Level: 2
Alignment:
Id: Undead Flesh Golem
Abilities:

Attacks (damage × count)

(image)chains(impact attack) impact20 × 2(melee attack) melee(inaccurate)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave230%
(icon) Coastal Reef220%
(icon) Deep Water60%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills240%
(icon) Mountains340%
(icon) Sand220%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Sat May 18 01:03:28 2019.