A favorite sport of trolls is a stoneball, known worldwide as a trollball. Two teams of ten trolls kicking a ball-shaped boulder, trying to hit in the head of one of the opponent's players. You might think that this is a very cruel game, but much more fierce battles take place between the fans of the teams. Only the oldest and quietest trolls visit matches to eat popcorn and watch the game, while the youth - to smash the face to enemy fans. A curious fact: a stoneball match of the 814 YbW, accidentally witnessed by elven rangers, was the first officially recorded case of using the banner.

Tactical Info:

Pupil: Night type
* +5% accuracy and +1 vision range at night.
* -10% accuracy and -1 vision range at daytime.

Alignment: Greedy
* from 0 to 25% damage penalty when opponent's HP from 50 to 100% of maximum.
* from 0 to 25% damage bonus when opponent's HP from 50 to 0% of maximum.

Movement type: Troll
* good mobility on hills and mountains and in caves.
* low evasion on most terrain types.

Armor type: Especially riotous troll Troll without armor
* well resistant to blade and impact damage and slightly less to fire damage.
* vulnerable for cold and arcane damage.

Damage type: Impact
* effective against units without armor, especially against fragile ones, like skeletons, elves, goblins and saurians.
* less effective against woses, trolls and other giant creatures.
* uneffective against ghosts and heavy armored units.

Special abilities:
* banner: increases damage of adjacent orces, goblins and trolls by 20%.
* regenerates: unit restores 8 hitpoints at beginning of every turn.
* berserk: unit сontinuously attacks the opponent until either it or it's opponent dies.



Advances from:
Advances to:
Cost: 42
HP: 56
Moves: 4
XP: 100
Level: 2
Id: Tribes Fan
Abilities: banner, regenerates, dummy

Attacks (damage × count)

(image)fist(impact attack) impact6 × 4(melee attack) melee(berserk)
(image)headbutt(impact attack) impact15 × 1(melee attack) melee


(icon) blade30% (icon) pierce0%
(icon) impact30% (icon) fire20%
(icon) cold-20% (icon) arcane-20%


TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave130%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest230%
(icon) Frozen320%
(icon) Fungus230%
(icon) Hills140%
(icon) Mountains240%
(icon) Sand220%
(icon) Shallow Water10%
(icon) Swamp10%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Sat May 18 01:03:20 2019.