Ironclad

(image)

Ironclads are knights who prefer to fight dismounted. Having both deadly weapon and impenetrable armor, ironclads able to defeat even more numerous enemies in a short time. It's only possible to defeat inroclads if you use advantages of the terrain. On the one hand, history knows many cases when ironclads was entaped on rough terrain, on the other hand, there is even more cases when wesnothian commanders won hopeless battles by proper use of ironclads.

Tactical Info:

Pupil: Day type
* +5% accuracy and +1 vision range at daytime.
* -10% accuracy and -1 vision range at night.

Alignment: Noble
* from 0 to 25% damage bonus when opponent's HP from 50 to 100% of maximum.
* from 0 to 25% damage penalty when opponent's HP from 50 to 0% of maximum.

Movement type: Heavy armored
* low evasion on most terrain types, except castles.

Armor type: Human in full gothic armor
* exclusively resistant to blade and pierce damage and slightly less to impact damage.
* fractionally resistant to fire and cold damage.

Damage type: Blade
* effective against units without armor, especially against woses.
* less effective against skeletons and trolls.
* uneffective against ghosts and heavy armored units.

Special abilities:
* critical hit: when attack hits and inflicts 15 or more damage at a time, opponent loses ability to respond or evade strikes.

(portrait)

Information

Advances from: Heavy Infantryman
Advances to: Royal Guard
Cost: 36
HP: 49
Moves: 4
Vision: 5
XP: 110
Level: 2
Alignment:
Id: Royal Ironclad
Abilities: dummy

Attacks (damage × count)

(image)bastard sword
melee
11 × 3
blade
(image)two-handed strike
melee
15 × 2
blade
critical hit

Resistances

(icon) blade40% (icon) pierce40%
(icon) impact30% (icon) fire5%
(icon) cold5% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave320%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest340%
(icon) Frozen320%
(icon) Fungus340%
(icon) Hills340%
(icon) Mountains40%
(icon) Sand320%
(icon) Shallow Water10%
(icon) Swamp10%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Sat Apr 13 00:53:24 2019.