Hussar

(image)

Extermination of the Clans and therefore decreasing of knight's number led to attempts to create non-knightly heavy cavalry for the Royal Army. Thus hussars and cuirassiers have appeared. Like dragoons, Hussars are able to perform the role of scout, but they are better protected, so they also can serve as heavy cavalry.

Tactical Info:

Pupil: Day type
* +5% accuracy and +1 vision range at daytime.
* -10% accuracy and -1 vision range at night.

Alignment: Selfless
* 25% damage bonus when there are 2 or more selfless allies around unit.
* 25% damage penalty when there isn't allies around unit.

Movement type: Mounted
* not good on most terrain types, except flat.

Armor type: Mounted human in full armor
* resistant to blade and especially to impact damage.
* vulnerable for pierce damage.

Damage type: Blade
* effective against units without armor, especially against woses.
* less effective against skeletons and trolls.
* uneffective against ghosts and heavy armored units.

(portrait)

Information

Advances from: Dragoon
Advances to: Cuirassier
Cost: 36
HP: 56
Moves: 8
Vision: 5
XP: 96
Level: 2
Alignment:
Id: Royal Hussar
Abilities: dummy, dummy, dummy

Attacks (damage × count)

(image)cavalry saber
melee
9 × 4
blade

Resistances

(icon) blade10% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest530%
(icon) Frozen430%
(icon) Fungus530%
(icon) Hills530%
(icon) Mountains30%
(icon) Sand330%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Sat Apr 13 00:53:43 2019.