Treetalker

(image)



Tactical Info:

Pupil: Day type
* +5% accuracy and +1 vision range at daytime.
* -10% accuracy and -1 vision range at night.

Alignment: Passionless
* no bonuses or penalties.

Movement type: Woodlander
* good at forest.
* not good at castle and village defending.

Armor type: Elf without armor
* vulnerable for impact and blade damage.
* resistant to arcane damage.

Damage type: Arcane
* very effective against undead.
* more effective against orcs and sinners.
* less effective against drakes, elves, nages and merfolk.
* uneffective against woses, sages and saints.

Spells: 2 basic spells
* forest power: can heal adjacent units and itself but only when standing near ally wose. On current level heals 5 hitpoints and cures poison.
* forest fireflies: calls a stream of magic lights, which causes arcane damage. Accuracy of enemy counterattack will be significantly lowered because of bright flashes. Power of spell increases with units level. 4-5 damage at the current level.

(portrait)

Information

Advances from:
Advances to: Earthtalker, Suntalker
Cost: 15
HP: 25
Moves: 5
Vision: 5
XP: 32
Level: 1
Alignment:
Id: Eldali Treetalker
Abilities: dummy, forest power

Attacks (damage × count)

(image)forest fireflies(arcane attack) arcane4 × 5(ranged attack) ranged(flash)

Resistances

(icon) blade-20% (icon) pierce0%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Sat May 18 01:03:29 2019.