Tactical Info:

Pupil: Day type
* +5% accuracy and +1 vision range at daytime.
* -10% accuracy and -1 vision range at night.

Alignment: Passionless
* no bonuses or penalties.

Movement type: Woodlander
* good at forest.
* not good at castle and village defending.

Armor type: Earth-blessed elf without armor
* vulnerable for blade damage.
* resistant to arcane damage.

Damage type: Impact or Arcane
* impact attack is effective against units without armor, especially against fragile ones, like skeletons, elves, goblins and saurians.
* impact attack is less effective against woses, trolls and other giant creatures.
* impact attack is uneffective against ghosts and heavy armored units.
* arcane attacks are very effective against undead.
* arcane attacks are more effective against orcs and sinners.
* arcane attacks are less effective against drakes, elves, nages and merfolk.
* arcane attacks are uneffective against woses, sages and saints.

Spells: 2 basic and 2 average spells
* stone fist (basic): allows unit to inflict two powerful strikes, with damage equal to one-fifth of his maximum hitpoints amount. 8-2 at current level.
* forest fireflies (basic): calls a stream of magic lights, which causes arcane damage. Accuracy of enemy counterattack will be significantly lowered because of bright flashes. Power of spell increases with units level. 5-5 damage at the current level.
* earth power (average): when standing on land can heal adjacent units. On current level heals 5 hitpoints and cures poison.
* bowlder (average, for possessors of Elements' power): calls huge bowlders to crush the opponent. High damage, but low accuracy. Amount of bowlders depends on unit's level. 18-2 damage at current level.
* thorns (average, for Sorcery Arts' masters): calls quick and sharp thorns, which amount depends of unit's level. 3-10 pierce damage at current level.



Advances from: Treetalker
Advances to: Eldali Shyde Temp, Eldali Spirittalker Temp
Cost: 35
HP: 40
Moves: 5
Vision: 5
XP: 125
Level: 2
Id: Eldali Earthtalker Temp
Abilities: dummy, earth power

Attacks (damage × count)

(image)stone fist(impact attack) impact8 × 2(melee attack) melee
(image)forest fireflies(arcane attack) arcane5 × 5(ranged attack) ranged(flash)


(icon) blade-20% (icon) pierce0%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane10%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Sat May 25 00:58:31 2019.