Dwarvish Potion Smith

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The first 'Potion Smiths' were mockingly named by rival Runesmiths who believed that devoting one's time to the study of mixing potions and leaves was a worthless endeavor. As time passed the name remained, and is now given as a title of honor to Alchemists who have advanced their skills sufficiently to earn them renown on the battlefield. Defeating the effects of poison is the accomplishment of any Alchemist who becomes a Potion Smith, and their skills make them in high demand.

Special Notes: This unit is able to stun its enemies, disrupting their zones of control. This unit is capable of neutralizing the effects of poison in units around it. This unit is capable of basic healing.

 

Information

Advances from: Dwarvish Alchemist
Advances to: Dwarvish Master of Alchemy
Cost: 40
HP: 42
Moves: 4
XP: 78
Level: 2
Alignment: neutral
Id: RfC Potion Smith
Abilities: cures, heals +4

Attacks (damage × count)

(image)morningstar
melee
9 × 1
impact
(image)bolas
ranged
7 × 2
impact
stun

Resistances

(icon) blade20% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold30% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:14:48 2024.