Orcish Night Stalker

(image)

The Night Stalker... The legend of the master, carried by every Assassin and Slayer. Who is this, you may ask... No one knows but when destruction is found, he was there. When a man guarded by cohorts of guards is dead, he was there. When an army falls a sleep one night, and not one man awakes, The Night Stalker was there. No one has seen him but a wake of destruction follows his path.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The length of this unit’s weapon allows it to strike first in melee, even in defense. During battle, this unit can drain life from victims to renew its own health. This unit is able to hide at night, leaving no trace of its presence.

(portrait)

Information

Advances from: Orcish Night Blade
Advances to: Orcish Night Purger
Cost: 73
HP: 59
Moves: 6
XP: 285
Level: 4
Alignment: chaotic
Id: ROLOrcish Night Stalker
Abilities: nightstalk

Attacks (damage × count)

(image)scythe
melee
15 × 3
blade
dread
(image)poisoned knives
ranged
10 × 3
blade
marksman
poison

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 04:43:55 2024.